27/02/2020: I have started to build my modular kit, and it's actually pretty fun!I've been going at this with a focus on making sure everything is as precise as possible: I'm trying to get the walls to match closely to the walls of the blockout, and for the size of each wall segment to give it enough room to fit on a window, a door or a set of stairs.As it is so far, the kit doesn't have much in it, but I will defend myself by saying that that is because I spent a long time on each segment trying to make sure it was a good size. I started with the corners, and that was rather fiddly, but once they were sorted it was fairly easy to simply pull and resize pieces from them.My plan is to make sure the pieces all fit onto the blockout, and then reposition them elsewhere in Maya's interface so I can UV and texture them. I want to ideally be able to map the same texture onto multiple pieces by stacking the UVs, as otherwise they wouldn't be a modular kit: just an assembly of very similar unique pieces.My construction so far is below:
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And to showcase its accuracy, of which I'm pretty proud, here it is with the reference:
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Making the Modular Kit!
Updated: Apr 24, 2020
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