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Writer's pictureAlfie Bramley

Making the Modular Kit!

Updated: Apr 24, 2020

  1. 27/02/2020: I have started to build my modular kit, and it's actually pretty fun!​I've been going at this with a focus on making sure everything is as precise as possible: I'm trying to get the walls to match closely to the walls of the blockout, and for the size of each wall segment to give it enough room to fit on a window, a door or a set of stairs.​As it is so far, the kit doesn't have much in it, but I will defend myself by saying that that is because I spent a long time on each segment trying to make sure it was a good size. I started with the corners, and that was rather fiddly, but once they were sorted it was fairly easy to simply pull and resize pieces from them.​My plan is to make sure the pieces all fit onto the blockout, and then reposition them elsewhere in Maya's interface so I can UV and texture them. I want to ideally be able to map the same texture onto multiple pieces by stacking the UVs, as otherwise they wouldn't be a modular kit: just an assembly of very similar unique pieces.​My construction so far is below:

  2. 📷

  3. And to showcase its accuracy, of which I'm pretty proud, here it is with the reference:

  4. 📷

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